The Assassin’s Creed movie is less than a month away. I’m lukewarm but interested, and at least willing to give it a shot based on the talent involved. The film brings together Michael Fassbender, Marion Cotillard, and director Justin Kurzel, who all worked together on the 2015 adaptation of Macbeth. Now they’re doing parkour in 15th century Spain with hidden push-daggers and flip-dee-doos. Also, giant robot arm.
I’m down.
Here in this brief first clip of Assassin’s Creed, we get to see Callum (Fassbender) get hooked into the Animus.
So, full disclosure, I’ve never played any of the Assassin’s Creed games. I know, I know–what you must think of me. But maybe that makes me an ideal viewer for this movie. Sure, video game adaptations are made for fans to a certain extent, but for non-fans the story presented needs to stand on its own. If someone unfamiliar with the source material isn’t into the adaptation, then the adaptation is just an inside joke rather than a work in itself.
The way I see it, one of the world’s best screen actors getting hooked into a giant robot arm in order to tap into genetic ancestral memories so he can do parkour and kung fu in 15th century Spain sounds like a grand old time at the movies. No joke. It’s a bonkers idea with lots of potential, but maybe its appeal is just me. I wonder how other non-fans of the game would respond to that synopsis.
Assassin’s Creed gracefully delivers a spinning jump kick to the throats of theatergoers on December 21st.
What do you think of the clip? Apparently the Animus is different on the big screen than it is in the game. What do you make of that? Which Assassin’s Creed game should I start with if I wanted to get into this whole franchise? Comment away in the comments section.
[via /Film]