I imagine that the script for Reality is caustic. That it antagonizes the reader and makes for something that is even less comprehensible on paper than it is on screen. Rather than following the regular format, it’s probably just a word document. There probably aren’t even line breaks. It’s just a giant block of text. In it are snippets like, “Remember that scene from earlier that took place in the office? Do the exact same scene again, except now they’re in a forest.” And then it poses rhetorical questions: “Was it a dream?” “What are dreams anyway?” And then, for 30 pages, it just says, “I’m a genius.”
Welcome back, Mr. Dupieux. I missed you.
Watch this video on YouTube
Reality
Director: Quentin Dupieux
Release Date: May 1, 2015
Rating: NR
On some level, this review is the third part in a series on Quentin Dupieux’s absurdist rollercoaster. In March of 2013, he blew me away with Wrong, making it the first film I ever broke the nearly-impossible-to-break 95+ barrier for. It changed the way I viewed cinema, the requirement for such a high score. It proved to me that absurdist cinema is a thing that can exist in a way that’s every bit as brilliant as absurdist theatre. It was eye-opening, and I loved it.
Later that year, he released Wrong Cops. To put it bluntly, Wrong Cops is garbage. My review of the film features the line, “I wanted to punch a baby.” With Wrong, I called Dupieux a modern-day auteur. With Wrong Cops, I wondered if it had just been a fluke. Wrong received a 95, Wrong Cops a 35. (Undoubtedly the most severe drop in scores seen on this site.) But whereas Wrong Cops was built on the premise of the previous film (while learning absolutely none of the lessons from it), Reality was something new. The only image I saw, the one on the poster, looked like the kind of thing I had wanted from Wrong Cops and gotten from Wrong. I was willing to chalk Wrong Cops up as the fluke, not Wrong. So for me, there was a lot riding on Reality, because I really, really wanted to like it.
Reality is at its best when it embraces its absurdist roots. Wrong Cops‘ fundamental failing was its inability to create a world where everyone accepted that things were weird. There were absurdist characters in a real-ish world. Reality threatens to be that sometimes. Case in point: The film opens with a man killing a wild boar. He brings it home and guts it. In the boar is a blue VHS tape. He simply throws it into the trash along with all the intestines. So far so good.
At dinner, the young girl asks why there would be a video tape in a hog. There is a discussion about the fact that that wouldn’t make any sense. For a moment, I was worried that we were in Wrong Cops: Round 2. It turns out, though, that the movie we are watching is, probably (and I emphasize probably), a movie within this movie. And suddenly it is acceptable again. People in the movie within the movie can comment on things that don’t make sense.
And, honestly, questioning the logistics of any given action can work in a grand sense as long as the response is always something to the effect of, “Because duh. That’s why.” There are plenty of times when characters in Reality question their surroundings, but the answers to their questions never actually answer the questions. In fact, they rarely even acknowledge the question’s intent. This world makes sense to them, and if someone else is a little bit confused, it’s fine, because they’ll get into it before too long. There is no one in the film who is simply incapable of accepting the absurdities of the world, even if they are mildly annoyed by some of the specifics.
And so the pendulum swings back. And as the film delves further and further into its own demented logic, all worries fade away. This is absurdism. And though it isn’t as universally effective as Wrong, it has its own contributions to the genre. Wrong 2 would be stale. So we need to go somewhere else. In fact, Reality comes off as a response to Wrong‘s single sorta-failing. Late in the film, a series of events happen, only to be revealed as a dream or hallucination or something to that effect. When I realized what that meant for the narrative, I was originally sorta angry, before realizing that it totally didn’t matter in any way, shape, or form. It simply was, whether it happened or not.
Reality is that sequence taken to its logical extreme. You might have expected that, considering it’s called Reality. You never know if something is real, a dream, a movie, a movie within a dream, a dream within a movie, a dream within a dream within a movie, or any number of other options. Any given moment could be any number of these things. It’s probably several at once. You don’t know it at first, of course, because you’re stuck within one version of reality, but as soon as it starts to bend, suddenly the genius of the whole thing becomes clear.
Rubber would have been more interesting as a play. Wrong is more interesting as a movie, but it could become a reasonably compelling play without any fundamental changes to its narrative. Reality is a movie, and there is no way it could be translated to the stage. Of course, the fact that it’s about movies and about making movies helps that, but it’s more complicated than that. Take a punchline that comes relatively early on: A film producer is complaining to a director about how he uses too much filmstock because he won’t just say cut. The camera just keeps rolling for no reason. And then we move to a new character driving a jeep. And driving. And driving. And driving.
It’s amazing. It’s perfect, even. (Honestly, the entire sequence that follows is flawless and is easily my favorite part of the film.) It’s also uniquely cinematic. And many of the tricks used to obfuscate reality (e.g. blatantly obvious continuity errors) are medium-specific as well.
When Reality’s credits rolled, I thought, “Thank god.” Thank god that Wrong Cops was a fluke, because we need someone like Quentin Dupieux. But I also thought that it was still a step back from Wrong. And in many ways, it absolutely is. But though it may be a few steps back, it also takes some important strides forward. Reality makes sense as a follow-up to Wrong. He’s proved that the medium can be home to brilliant, absurdist narratives. And now he’s pushing those boundaries that he created. He may not be as wildly successful on every level, but it would be more disappointing to see something stagnant. Reality is new, and it paves a pathway for the future of the genre.
And I’m positively giddy about what that future might hold.